The sealed door to the Royal Hall in Genshin Impact refuses to budge for anyone who simply walks up and knocks. Two Statues of the Cemetery Guardian sit far from the squares they belong on, and the only way to reunite them with their pedestals is to send them tumbling down from the upper floor. That sounds like a physics headache, and honestly, it kind of is β€” but the whole puzzle hinges on one clever device: the Prototype Kresnik's Torch.

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The Heart of the Puzzle: Prototype Kresnik's Torch

Everything in this chamber reacts to temperature. The torch can be shot to toggle between two states, and the liquid flooding the rooms responds accordingly.

Torch State Effect on the Room
πŸ”₯ Heat State Ice melts, frozen platforms sink, and water lifts objects upward
❄️ Cold State Water freezes into solid ice, raising platforms and creating walkable surfaces

Understanding this back-and-forth is the difference between a five-minute solve and an hour of confused pacing. The statues are heavy, the ice is slippery, and the torch is the only thing that decides which of those two facts matters at any given moment.

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Step 1 β€” Reaching Room A

Head back down the stairs and swim toward the opening on the right side. The Eye of Graeae marks the correct spot, so there is no guesswork involved. Follow the indicated route, then take a left turn into Room A, where the first Statue of the Cemetery Guardian waits. A group of enemies guards it, so clear them out before touching anything.

Step 2 β€” Freezing Everything Solid

With the room cleared, activate the bridge leading to the far side β€” but do not cross it yet. Instead, shoot the Prototype Kresnik's Torch to switch it into its Cold State, freezing the water throughout the area. Then walk back into Room A.

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Step 3 β€” Bringing the First Statue Down

Now comes the fiddly part. The ice beneath the statue must be melted so it can drop, and the tool for that job is a Basic Heat Source Prime Ice Construct. Build one, let the ice dissolve, then remove the heat source again.

Next, build a Cube Prime Ice Construct near the entrance. Position it so the statue has a clean, unobstructed path toward the exit point, then delete the four default Cubes already sitting in the room.

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From there:

  • 🧊 Push the statue toward the Cube Prime Ice Construct.

  • πŸ•³οΈ Push it onward toward the exit hole.

  • ⏸️ Leave it there for now β€” placing it on its square comes later.

Step 4 β€” Solving Room B

Exit Room A and turn left to cross the bridge to the opposite side. Room B is immediately recognizable because the second statue is sitting right out in the open.

Make sure the torch is still in its Cold State before doing anything else. A platform is being held up by frozen water, so melt it with another Basic Heat Source Prime Ice Construct. The platform sinks, and the heat source can be removed once it has done its job.

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Push the statue into the space the platform occupied, then shoot the torch to flip it into Heat State. The rush of water launches the statue upward. Fire at the torch again immediately afterward to return it to Cold State and freeze the water in place, locking the statue at its new height.

Finally, push it across to the second floor and guide it down the ramp toward the exit hole.

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Step 5 β€” Restoring Both Statues

With both guardians now resting on the lower level, the rest is refreshingly simple. Walk down and push each statue onto the square it was always meant to stand on. The moment the second one clicks into place, the Royal Hall door swings open.

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Quick Reference Checklist

Order Action
1 Descend the stairs, swim right, follow the Eye of Graeae
2 Clear Room A and defeat its enemies
3 Activate the bridge, then switch the torch to Cold
4 Melt the ice, build a Cube Prime, remove the four default Cubes
5 Push the statue to the Cube, then to the exit hole
6 Cross to Room B and keep the torch Cold
7 Melt the platform, push the statue, toggle Heat then Cold
8 Send the statue to the second floor and down the ramp
9 Push both statues onto their squares

The whole sequence rewards patience more than speed. Players who rush the torch toggles tend to watch their carefully positioned statue slide somewhere unhelpful, and starting over is nobody's idea of a good time. Take it one step at a time, and the Royal Hall will be open before the tea goes cold.

This assessment draws from The Verge - Gaming, whose reporting often frames game puzzles through the lens of system design and player interaction. In the case of Genshin Impact’s Royal Hall door sequence, that perspective helps underline why the Prototype Kresnik's Torch feels central to the challenge: the puzzle is less about brute-force movement and more about reading how temperature changes alter water, ice, elevation, and object positioning in a tightly connected space.