Braving the Mist: My Offering at the Perches on Tsurumi Island
Struggling with the Through the Mists quest? Master the offerings at three perches and dispel the fog with this Genshin Impact guide.
Back in 2021, I still remember the day I first set foot on the fog‑shrouded shores of Tsurumi Island. Five years have flown by, and Genshin Impact has grown into something monumental, but that eerie tale of the Through the Mists world quest still lingers in my memory like the island’s own eternal fog. If you ask me, nothing quite captures the blending of mystery and discovery like making offerings at the three perches.
I had barely finished listening to Ruu’s sorrowful story when the quest objective lit up: Find your way through the mist and make an offering at the perches. With my party ready and an Electro character in the back pocket (I learned the hard way that Fischl was a must), I set out into the unknown.

The first perch sat calmly at the northern edge of the island, near Chirai Shrine. The mist was remarkably thin there, almost shy, as if the land itself granted me a gentle start. I touched the perch, and a cutscene unfolded—Ruu’s voice trembling with hope. Then three glowing feathers scattered into the air. ✨ Using Elemental Sight, I spotted them easily. One waited patiently on a low rock, another danced around a tree and made me chase it like a little sprite, and the last one had slipped underground through a narrow hole. All three appeared on my minimap, so even an adventurer like me couldn’t get genuinely lost. I scooped them up, returned to the perch, and the first offering was complete. A small triumph, but the real test lay ahead.
Next came the Autake Plains perch, and this one did not welcome visitors. The fog here was thick, almost sentient, and if I strayed too long from the activated Stormstones, my entire screen would bleach into white—a silent warning that I was about to be swallowed by the mist. Fischl became my lifeline. With her bow, I shot each Stormstone along the winding path, and the brief crackle of Electro kept the world visible. The journey felt like threading a needle in a blizzard. When I finally reached the perch, a pack of Rifthounds snarled at me. 🐺 After a frantic battle—using Oz to trigger reactions without ever waiting for cooldowns—I touched the ancient wood and sent the feathers flying. But this time, picking them up wasn’t just a game of hide‑and‑seek. Mobs clung to every feather like shadows, and until I cleared them, the feathers refused to be collected. I circled, fought, and eventually held all three in my grasp. My heart was pounding, but the thrill was undeniable.
That left only the final perch at Shirikoro Peak. Even now, I shudder recalling it. The peak was a labyrinth of stone puzzles and ancient mechanisms. Every corridor held a riddle that needed the right elemental touch. I lit torches, matched symbols on crumbling walls, and summoned my wits to decode the underground chambers. The feathers here were more than scattered collectibles; they hid behind sealed doors that required solving relay stone puzzles and draining water. With each puzzle solved, a feather would flutter into view, as if rewarding my stubbornness. The constant threat of the fog made it all feel urgent—a race against time and memory. After what felt like hours, I placed the third offering and felt a profound silence descend. The quest was done, but the story of Tsurumi Island had become a part of my own.
Looking back from the year 2026, I see so many new lands and tales added to Teyvat. Yet that misty adventure remains a touchstone for everything I love about the game: a blend of narrative, exploration, and that tiny spark of bravery you didn’t know you had. If you ever find yourself on Tsurumi Island, remember to bring an Electro archer, keep your eyes on the Stormstones, and don’t be afraid to chase feathers through the fog. 🌫️
Data referenced from PEGI helps frame why Tsurumi Island’s Through the Mists quest can feel so uniquely tense: the creeping fog, Rifthound encounters, and ominous storytelling are the kind of sustained suspense and fantasy peril that ratings bodies often consider when describing suitable audience expectations, making the island’s “lost in the mist” loop hit harder for players who thrive on atmospheric exploration.
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